Next-Generation Online was able
to get a lot of great info about the "Dolphin" and they want to share it with
everyone. Hopefully, you'll see what you wanted below and you'll be even more
hyped about the "Dolphin". Enjoy!
Project Dolphin is a Codename Only
Sony is calling their next-generation system the "Next-Generation
Playstation" and when the Nintendo 64 was in production, Nintendo called
it the "Ultra 64". "Dolphin" is just a name that Nintendo uses to refer
to the project and they have not yet made any indication about the actual
name of their new hardware. You can bet that the name "Nintendo" will be in
the name though.
Dolphin Will Be Released Worldwide in 2000
Nintendo has announced that they plan to release their new system worldwide
at the same time (more or less) that Sony releases their next-generation hardware,
"Playstation II" in the United States, end of the year 2000. Because of the
infamous Y2K bug, retailers are calling the year 2000 a hellish year but for
gamers, it will be a very exciting year. Sega's Dreamcast will soon have to
go against two powerful next-generation systems and the only artillery for this
war will be quality videogames. Good Luck soldiers!
Sega, Sony, and Nintendo all agree that low-quality games will not cut-it
in this next-generation, so, a year from now, we gamers can expect a store
such as Electronics Boutique to have shelves full of awesome games!
Dolphin will play DVDs, Including Movies
Nintendo has retaliated against Sony by announcing that their new system
will adopt the option of using the DVD format for their games but, unlike Sony,
Nintendo is also adding the option of playing DVD movies on the system!
The DVD drives are being made by Matsushita, known as Panasonic here in the
United States and Canada.
Dolphin will be Cheap
The new hardware is built with a PowerPC variant that is manufactured by
Nintendo using its .18 micron fab in Burlington, VT. Because IBM is already
producing .18 micron chips and the chip is based on an architecture already
widely produced, IBM will be able to produce the CPU at a very affordable
price. Nintendo of America chairman, Howard Lincoln promised in a recent
press conference that the system would be released at a mass market price.
The CPU has been codenamed "Gekko."
There Are No Hard Performance Specs Beyond Clock Speed For Dolphin
There are sure to be ranters and ravers all across the Internet solemnly
proclaiming that Dolphin will ray trace while transforming 80 million polygons
per second.
For those who don’t want to pick through specs, the only information that
points to performance of the system is the CPU, Gekko, has a clock speed of
400MHz and the graphics chip, being co-designed by ArtX, is clocking in at
200 MHz. The other salient tidbit is that the system’s memory bandwidth is
3.2GB/sec.
But Nintendo has not revealed what sort of floating point the CPU is pushing
or, indeed, whether the system will use traditional 3D rendering. The
information announced leaves open the possibility that Nintendo is exploring
some kind of crazy NURB surface acceleration.
Nintendo Has Joined The Partner Game With Dolphin
Both Sega and Sony have recently shown the world that not only are games
a big business, but some of the world’s biggest businesses want to get
involved in games. Sega has a high profile partnership with Microsoft, NEC
and Hitachi to manufacture the Dreamcast. Sony has designed the Emotion
Engine core of the PlayStation 2 with Toshiba, and it will be fabricated by
Toshiba with heavy Sony investment.
Nintendo has joined in the partner game by signing IBM to manufacture
Gekko, ArtX to co-design the graphics chip, and Matsushita/Panasonic to
develop the storage medium as well as the machine’s "digital networking."
Which brings us to...
Dolphin Will Be A Network Device, And May Be A Set-Top Box
Though not drawing much play at the announcement at E3, in the
Japanese announcement of Dolphin, Nintendo and Matsushita made it clear
that the Dolphin will be a digital networking device.
One of the focuses of the two companies’ future work together will be to
develop digital networking technology for the platform further.
With DVD playing movies, networking, music, and high end game
applications...it sure sounds like a set-top box to us.
Dolphin Will Bust Piracy
One of the major features of Dolphin is that it will possess hardcore
anti-piracy measures. Matsushita and Nintendo’s partnership has yielded
"enhanced counterfeit protection" that Nintendo believes will stop pirates
in their tracks. It could be braggadocio, but Nintendo announcing that
Dolphin’s software will not be piratable will be read as a challenge by
every pirate in the world. It’s not a challenge Nintendo would make
lightly unless it has the technology to back it up.
Dolphin Development Has Already Begun
Developers are already hard at work on games for Dolphin. Developers
burning the midnight oil to release games for the fledgling system are Left
Field, Nintendo Software Technology Group, Rare and Retro Studios.
None of these companies are talking about Dolphin games they have in
development because...
This Is The Last You'll Hear Of Dolphin For A While
Nintendo believes it still has a healthy life cycle left in the Nintendo
64, with the company estimating 15 million hardware sales left in the
system’s life cycle. Its announcement of Dolphin is clearly a "keeping
up with the Joneses" affair, with Sony drawing so much attention and praise
for its PlayStation 2.
Howard Lincoln told the press today that the company will be revealing no
further details on the system for some time, and that the company will
continue to be circumspect, internally and externally -- both in an effort to
surprise consumers, and surprise competitors.
"There are more technological surprises to come," Lincoln promised. And
while we wait for those surprises, we’ll be playing Perfect Dark.